DEVICE MANAGEMENT FUNCTIONS-III

 

NOTE : Hello Friends this is the 3rd part of article name Device Management Functions. So read that article firstly.


 

File Space Allocations

The direct-access nature of disks allows flexibility in the implementation of files. In almost every case, many files will be stored on the same disk. The main problem is how to allocate space to these files so that disk space is utilized effectively and files can be accessed quickly. Three major methods of allocating disk space are in wide use: contiguous, linked, and indexed. Each method has its advantages and disadvantages. Accordingly, some systems (such as Data General’s RDOS for its Nova line of computers) support all three. More common, a system will use one particular method for all files.

Contiguous space Allocation

The contiguous allocation method requires each file to occupy a set of contiguous blocks on the disk. Disk addresses define a linear ordering on the disk. With this ordering, assuming that only one job is accessing the disk, accessing block b+1 after block b normally requires no head movement. When head movement is needed (from the last sector of one cylinder to the first sector of the next cylinder), it is only one track movement. Thus, the number of disk seeks required for accessing contiguously allocated files is minimal.

Contiguous allocation of the file is defined by the disk address and length (in block units) of the first block. If the file is n blocks long, and starts at location b, then it occupies block b, b + 1, b + 2, …, b + n-1. The directory entry for each file indicates the address of the starting block and the length of the area allocated for this file.

Accessing a file that has been allocated contiguously is easy. For sequential access, the file system remembers the disk address of the last block referenced and, when necessary, reads the next block. For direct access to block i of a file that starts at block b, we can immediately access block b + i. Thus, both sequential and direct access can be supported by contiguous allocation.

One difficulty with contiguous allocation is finding space for a new file. The contiguous disk-space-allocation problem can be seen to be particular application of the general dynamic storage-allocation problem, which is how to satisfy a request of size n from a list of free holes. First-fit and best-fit are the most common strategies used to select a free hole from the set of available holes. Simulations have shown that both first-fit and best-fit are more efficient than worst-fit in terms of both time and storage utilization. Neither first-fit nor best-fit is clearly best in terms of storage utilization, but first-fit is generally faster.

These algorithms suffer from the problem of external fragmentation. As files are allocated and deleted, the free disk space is broken into little pieces. External fragmentation exists whenever free space is broken into chunks. It becomes a problem when the largest contiguous chunk is insufficient for a request; storage is fragmented into a number of holes, no one of which is large enough to store the data. Depending on the total amount of disk storage and the average file size, external fragmentation may be either a minor or a major problem.

Some older microcomputer systems used contiguous allocation on floppy disks. To prevent loss of significant amounts of disk space to external fragmentation, the user had to run a repacking routine that copied the entire file system onto another floppy disk or onto a tape. The original floppy disk was then freed completely, creating one large contiguous free space. The routine then copied the files back onto the floppy disk by allocating contiguous space from this one large hole. The scheme effectively compacts all free space into one contiguous space, solving the fragmentation problem. The cost of this compaction is time. The time cost is particularly severe for large hard disks that use contiguous allocation, where compacting all the space may take hours and may be necessary on a weekly basis. During this down time, normal system operation generally cannot be permitted, so such compaction is avoided at all costs on production machines.

This is not all, there are other problems with contiguous allocation. A major problem is determining how much space is needed for a file. When the file is created, the total amount of space it will need must be found and allocated. How does the creator (program or person) know the size of the file to be created? In some cases, this determination may be fairly simple (copying an existing file, for example); in general, however, the size of an output file may be difficult to estimate.

If too little space is allocated to a file, it may be found that file cannot be extended. Especially with a best-fit allocation strategy, the space on both sides of the file may be in use. Hence, we cannot make the file larger in place. Two possibilities then exist. First, the user program can be terminated, with an appropriate error message. The user must then allocate more space and run the program again. These repeated runs may be costly. To prevent them, the user will normally overestimate the amount of space needed, resulting in considerable wasted space.

The other possibility is to find a larger hole, to copy the contents of the file to the new space, and to release the previous space. This series of actions may be repeated as long as space exists, although it can also be time-consuming. Notice, however, that in this case the user never needs to be informed explicitly about what is happening; the system continues despite the problem, although more and more slowly.

 

Even if the total amount of space needed for a file is known in advance, preallocation may be inefficient. A file that grows slowly over a long period (months or years) must be allocated enough space for its final size, even though much of that space may be unused for a long time. The file, therefore, has a large amount of internal fragmentation.

To avoid several of these drawbacks, some operating systems use a modified contiguous allocation scheme, in which a contiguous chunk of space is allocated initially, and then, when that amount is not large enough, another chunk of contiguous space, called an extent, is added to the initial allocation. The location of a file’s blocks is then recorded as a location and a block count, plus a link to the first block of the next extent. On some systems, the owner of the file can set the extent size, but this setting results in inefficiencies if the owner is incorrect. Internal fragmentation can still be a problem if the extents are too large, and external fragmentation can be a problem as extents of varying sizes are allocated and deallocated in turn.

Linked Allocation

Linked allocation solves all problems of contiguous allocation. With linked allocation, each file is a linked list of disk blocks; the disk blocks may be scattered anywhere on the disk. The directory contains a pointer to the first and last blocks of the time. For example, a file of five blocks might start at block 9, continue at block 16, then block 1, block 10, and finally block 25. Each block contains a pointer to the next block. These pointers are not made available to the user. Thus, if each block is 512 bytes, and a disk address (the pointer) requires 4 bytes, then the user sees blocks of 508 bytes.

To create a new file, we simply create a new entry in the directory. With linked allocation, each directory entry has a pointer to the first disk block of the file. This pointer is initialized to nil (the end-of-list pointer value) to signify an empty file. The size field is also set to 0. A write to the file causes a free block to be found via the free-space management system, and this new block is then written to, and is linked to the end of the file. To read a file, we simply read blocks by following the pointers from block to block.

There is no external fragmentation with linked allocation, and any free block on the free-space list can be used to satisfy a request. Notice also that there is no need to declare the size of a file when that file is created. A file can continue to grow as long as there are free blocks. Consequently, it is never necessary to compact disk space.

Linked allocation suffers from some disadvantages, however. The major problem is that it can be used effectively for only sequential-access files. To find the ith block of a file, we must start at the beginning of that file, and follow the pointers until we get to the ith block. Each access to a pointer requires a disk read, and sometimes a disk seek. Consequently, it is inefficient to support a direct-access capability for linked allocation files.

Space required for the pointers is another disadvantage to linked allocation. If a pointer requires 4 bytes out of a 512-byte block, then ((4 / 512) * 100 = 0.78) percent of the disk is being used for pointers, rather than for information. Each file requires slightly more space than it otherwise would.

The usual solution to this problem is to collect blocks into multiples, called clusters, and to allocate the clusters rather than blocks. For instance, the file system may define a cluster as 4 blocks, and operate on the disk in only cluster units. Pointers then use a much smaller percentage of the file’s disk space. This method allows the logical-to-physical block mapping to remain simple, but improves disk throughput (fewer disk head-seeks) and decreases the space needed for block allocation and free-list management. The cost of this approach is an increase in internal fragmentation, because more space is wasted if a cluster is partially fully than when a block is partially full. Clusters can be used to improve the disk access time for many other algorithms, so they are used in most operating systems.

Yet another problem is reliability. Since the files are linked together by pointers scattered all over the disk, consider what would happen if a pointer were lost or damaged. A bug in the operating-system software or a disk hardware failure might result in picking up the wrong pointer. This error could result in linking into the free-space list or into another file. Partial solutions are to use doubly linked lists or, to store the file name and relative block number in each block; however, these schemes require even more overhead for each file.

An important variation on the linked allocation method is the use of a file-allocation table (FAT). This simple but efficient method of disk-space allocation is used by the MSDOS and OS/2 operating systems. A section of disk at the beginning of each partition is set aside to contain the table. The table has one entry for each disk block, and is indexed by block number. The FAT is used much as is a linked list. The directory entry contains the block number of the first block of the file. The table entry indexed by that block number then contains the block number of the next block in the file. This chain continues until the last block, which has a special end-of-file value as the table entry. Unused blocks are indicated by a 0 table value. Allocating a new block to a file is a simple matter of finding the first 0-valued table entry, and replacing the previous end-of-file value.

Note that the FAT allocation scheme can result in a significant number of disk head seeks, unless the FAT is cached. The disk head must move to the start of the partition to read the FAT and find the location of the block in question, then move to the location of the block itself. In the worst case, both moves occur for each of the blocks. A benefit is that random access time is improved, because the disk head can find the location of any block by reading the information in the FAT.

Indexed Allocation

Linked allocation solves the external-fragmentation and size-declaration problems of contiguous allocation. However, in the absence of a FAT, linked allocation cannot support efficient direct access, since the pointers to the blocks are scattered with the blocks themselves all over the disk and need to be retrieved in order. Indexed allocation solves this problem by bringing all the pointers together into one location: the index block.

Each file has its own index block, which is an array of disk-block addresses. The ith entry in the index block points to the ith block of the file. The directory contains the address of the index block (Figure 4.4). To read the ith block, we use the pointer in the ith index-block entry to find and read the desired block..

When the file is created, all pointers in the index block are set to nil. When the ith block is first written, a block is obtained from the free-space manager, and its address is put in the ith index-block entry.

Indexed allocation supports direct access, without suffering from external fragmentation, because any free block on the disk may satisfy a request for more space.

 

Indexed allocation does suffer from wasted space. The pointer overhead of the index block is generally greater than the pointer overhead of linked allocation. Consider a common case in which we have a file of only one or two blocks. With linked allocation, we lose the space of only one pointer per block (one or two pointers).

With indexed allocation, an entire index block must be allocated, even if only one or two pointers will be non-nil.

This point raises the question of how large the index block should be. Every file must have an index block, so we want the index block to be as small as possible. If the index block is too small, however, it will not be able to hold enough pointers for a large file, and a mechanism will have to be available to deal with this issue.

Linked scheme. An index block is normally one disk block. Thus, it can be read and written directly by itself. To allow for large files, we may link together several index blocks. For example, an index block might contain a small header giving the name of the file, and a set of the first 100 disk-block addresses. The next address (the last word in the index block) is nil (for a small file) or is a pointer to another index block (for a large file).

Multilevel index. A variant of the linked representation is to use a first-level index block to point to a set of second-level index blocks, which in turn point to the file blocks. To access  a block, the operating system uses the first-level index to find a second-level index block, and that block to find the desired data block. This approach could be continued to a third or fourth level, depending on the desired maximum file size. With 4096-byte blocks, we could store 10244-byte pointers in an index block. Two levels of indexes allow 1,,048,576 data blocks, which allows a file of up to 4 gigabytes.

Combined scheme.  Another alternative, used in the BSD UNIX system, is to keep the first, say, 15 pointers of the index block in the file’s index block (or inode). The first 12 of these pointers point to direct blocks; that is, they contain addresses of blocks that contain data of the file. Thus, the data for small (no more than 12 blocks) files do not need a separate index block. If the block size is 4K, then up to 48K of data may be accessed directly. The next three pointers point to indirect blocks. The first indirect block pointer is the address of a single indirect block pointer, which contains the address of a block that contains the addresses of blocks that contain pointers to the actual data blocks. The last pointer would contain the address of a triple indirect block. Under this method, the number of blocks that can be allocated to a file exceeds the amount of space addressable by the 4-byte file pointers used by many operating systems. A 32-bit file pointer reaches only 2 bytes, or 4 gigabytes

 

Performance

The allocation methods that we have discussed vary in their storage efficiency and data-block access times. Both are important criteria in selecting the proper method or methods for an operating system to implement.

One difficulty in comparing in performance of the various systems is determining how the systems will be used. A system with mostly sequential access should use a method different from that for a system with mostly random access. For any type of access, contiguous allocation requires only one access to get a disk block. Since we can easily keep the initial address of the file in memory, we can calculate immediately the disk address of the ith block (or the next block) and read it directly.

For linked allocation, we can also keep the address of the next block in memory and read it directly. This method is fine for sequential access; for direct access, however, an access to the ith block might require i disk reads. This problem indicates why linked allocation should not be used for an application requiring direct access.

 

As a result, some systems support direct-access files by using contiguous allocation and sequential access by linked allocation. For these systems, the type of access to be made must be declared when the file is created. A file created for sequential access will be linked and cannot be used for direct access. A file created for direct access will be contiguous and can support both direct access and sequential access, but its maximum length must be declared with it.

 

File Attributes

Attributes are properties of a file. The operating system treats a file according to its attributes. Following are a few common attributes of a file:

H         :           for hidden

A         :           for archive

D         :           for directory

X         :           for executable

R          :           for read only

These attributes can be used in combination also.

 

 


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